1. Approach‎ > ‎

a) Organizational structures

Taking into account the possibilities offered by emerging technologies for collaboration support, including adaptive business process and business services modelling, participative environments, and social software, GloNet envisions a dynamic business ecosystem where interconnections between players and their roles are dynamically adjusted to the business opportunities. Therefore the project considers:
  • Inter-play of long-term and short-term networks, i.e. Virtual enterprise Breeding Environments (VBE) and dynamic goal-oriented
  • virtual enterprises (VE).
  • Interplay of manufacturers’ network with customers and local suppliers (implementing the glocal enterprise and co-creation notions).
  • Development phase network and PLM support network, in other words, a virtual enterprise might be organized for the product development and dissolve after the product is delivered, while another virtual enterprise, eventually sharing some members with the first one, might be organized to support the product along its life cycle.

In order to properly design the organizational structures, GloNet will start with matching needs (analysis of current practices) with state of the art and emerging organizational models as identified in the disciplines of collaborative networks and organizational ecology and also briefly pointed out in the FInES roadmap.

 

Particularly in what concerns the involvement of the customers (and local suppliers) in an open innovation process, GloNet goes beyond the traditional process in which customer inputs are collected at the end of the process. Through the proposed collaboration space, GloNet exploits the synergies created by the involvement of the customer and local suppliers in all phases of the product development and life cycle support.
 
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